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Talk:Variable Bitrate Compression
From iA wiki
Can you point to some examples of Average Bitrate Compression being recommended elsewhere or in actual use? My assumption is that most players only buffer information for a few seconds so if the bitrate increases too high for too long, the music will stop while it re-buffers. Webfork
- Yes, in the LAME documentation it is mentioned and recommended for streaming. I only know 2 radio stations which use it, but then again i haven't checked the other ones out. DFM and Radio100. The advantage is basically that the bandwidth used per listener can never be more than X, where X is always lower than the CBR stream while the quality is the same or where X is the same as the CBR stream while the quality of the CBR is lower than the VBR stream or a middle ground mix of these 2. The positive side effect of ABR over VBR is that the ABR is more constant: It'll always be more near Y (which lies right under X) than a VBR stream which is more dynamic. This consistensy is friendly for people with not much bandwidth available, or people who prefer to assign a limited # of bandwidth to online audio. I also think you're right on the spot with the buffer argument. PS: the buffer space also differs per client and is decided when connected. One client with limited bandwidth could be lucky with VBR not getting a buffer underrun because the buffer available was higher than one unlucky person who also has limited bandwidth available but did not got enough buffer space in order to not get a buffer underrun.

